Release Approaches

Jan 9, 2012 by     1 Comment     Posted under: Uncategorized

Over the past few weeks I’ve spent a tonne of time working on the game.  This has mostly been focused on making level design as straightforward a task as possible as well as fleshing out the existing features. A major addition is the revamped UI and menu system that makes the whole game seem a lot more polished.

You can try it HERE!

 

 

 

 

 

 

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