The Legacy of Risk

The Legacy of Risk

Instead of talk at length about why I love Risk Legacy I’m instead going to post one of my most vivid memories of playing through a campaign with my colleagues at the now closed Jolt Online Gaming.  It’s an amazing [...]

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Time to Reflect

Time to Reflect

The past year has been pretty hectic for me; I’ve been working full time and finishing off my masters so the quality and quantity of blog posts have not been as high as I had hoped. But now I’ve got [...]

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The Legacy of Risk

The Legacy of Risk

Instead of talk at length about why I love Risk Legacy I’m instead going to post one of my most [...]

May 15, 2012     No Comments
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Time to Reflect

Time to Reflect

The past year has been pretty hectic for me; I’ve been working full time and finishing off my masters so [...]

Mar 2, 2012     No Comments
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Release Approaches

Release Approaches

Over the past few weeks I’ve spent a tonne of time working on the game.  This has mostly been focused [...]

Jan 9, 2012     1 Comment
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Latest Build

Latest Build

Work on DropZone continues at a stop-start pace largely due to the current release cycle in work.  Any free time [...]

Nov 23, 2011     No Comments
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Some New Art

Some New Art

Creating the art for this game has probably been a bigger challenge than the actual programming of it.  Given I’ve [...]

Oct 27, 2011     No Comments
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Side Scrollin’

Side Scrollin’

I’ve attached my latest build of the game below.  Most of the basic functionality is implemented and I also have [...]

Sep 20, 2011     No Comments
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